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MeshInstance3D

⚠️ Experimental - Pre-Release

Inheritance Hierarchy

Inherits:
Inheritance Chain:
Node → Node3D → MeshInstance3D

MeshInstance3D is a 3D node for rendering 3D meshes. It extends Node3D and provides mesh rendering functionality for 3D models.

Fields

MeshInstance3D has no additional fields beyond those inherited from Node3D.

Inherited Fields: MeshInstance3D also has all fields from Node3D: transform, visible

Usage Example

@script PlayerModel extends MeshInstance3D    fn init() {        // Position the mesh        self.transform.position.x = 0.0        self.transform.position.y = 0.0        self.transform.position.z = 0.0    }

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