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MeshInstance3D
⚠️ Experimental - Pre-Release
Inheritance Hierarchy
Inherits:
Inheritance Chain:
Node → Node3D → MeshInstance3D
MeshInstance3D is a 3D node for rendering 3D meshes. It extends Node3D and provides mesh rendering functionality for 3D models.
Fields
MeshInstance3D has no additional fields beyond those inherited from Node3D.
Inherited Fields: MeshInstance3D also has all fields from Node3D: transform, visible
Usage Example
@script PlayerModel extends MeshInstance3D fn init() { // Position the mesh self.transform.position.x = 0.0 self.transform.position.y = 0.0 self.transform.position.z = 0.0 }